| 2020-02-18 | | Bug fix caused by upstream host changing configs; Thanks Jared (wo...dm@gmail.com) |
| 2009-01-02 | | Bug fix in multi-player weaponskills involving secondary elements (Yuki-Penta-Gekko != Darkness, thanks Philip) |
| 2008-12-28 | | Added Mythic Weaponskills (Data Gleaned from Wiki) Don't forget to Un-Check 'Exclude Mythic Weaponskills' in the options above |
| 2008-05-31 | | Added 70+ Weaponskills (Armor Piercer, Bone Crusher, Magic Mortar) for PUP Frames (Thanks Patrick) |
| | | Added Support for Wild Flourish, please check Savage Blade + Swift Blade on the Wiki though, I think they're wrong |
| 2007-12-17 | | Added DNC and SCH, sorry for the delay, email me if I have skill ratings wrong |
| 2007-06-18 | | Formatting Fix for Alla window under IE |
| 2007-06-15 | | Select Default/Suggested Subjob and Weapon upon selection of Main Job |
| | | Changed DRK Great Axe from B+ to B- |
| | | Resized Window to fit in Allakhazam IFrame when loaded under Zam.com (Thanks ImperialNinja and DAnalog) |
| 2007-04-02 | | Removed Spirit Taker Attributes |
| 2007-02-08 | | Fixed bug with 'Limit Results to Level X or Higher' option |
| | | Changed Result Hard Limit to Memory Used Limit to accomodate webhost |
| 2007-01-25 | | Added new Automaton Weaponskills - A/B Placements not yet correct, though |
| 2007-01-08 | | Added Tachi:Gekko B attribute |
| 2006-10-16 | | Fixed Ground Strike A attribute |
| 2006-09-18 | | Fixed bug in selecting skillchains against mobs weak to Thunder/Lightning |
| 2006-09-05 | | Resized window to fit in KI IFrame when loaded under KI (Thanks James) |
| 2006-08-29 | | Updated A/B attributes of Puppet weaponskill Chimera Ripper |
| | | Added Terror Touch B (Water) attribute |
| 2006-08-25 | | Bugfix in Minimum SC Level logic |
| 2006-08-24 | | Added additional mob types (Empty/Avatars), separated elementals into their respective attributes |
| | | Added indication of quested weaponskills, for those who have not completed their WSNMs yet |
| | | Increased number of players to 6, limited total number of result skillchains to 1000, to compensate for resources issues |
| 2006-08-23 | | Added BLM Scythe Skill |
| 2006-08-22 | | Updated Mob Weaknesses Table with CoP and TAU mob families and modified SC Effect/Weakness logic |
| | | Minor Changes to Output Formatting |
| 2006-08-18 | | Fixed issue where same weaponskillwould be displayed twice when not outputting player name or job |
| | | Fixed Relic Weaponskill Exclusivity (based on who can equip the weapons, Thanks Seedling) |
| | | Added Stormwaker Puppet Frame (Slapstick) |
| 2006-08-14 | | Confirmed attributes of Frenetic Rip, Frypan, Hydro Shot, Spinal Cleave (Thanks Araius) |
| | | Cleaned up output, added ability to take out name/job completely from skillchain list |
| 2006-07-22 | | Confirmed A/B placements of some Blue Magic skills |
| 2006-07-21 | | Added Preferred Weaponskill support per-participant |
| 2006-07-20 | | Added Vorpal Blade (Sword) A:Scission attribute (Thanks Araius) |
| 2006-07-19 | | Resolved issues with Mozilla Layer Rendering |
| | | More UI Changes |
| 2006-07-17 | | Added dividing line between Available Weaponskills and Resultant Skillchains in output window |
| | | Added calculator instructions upon page load |
| | | Added limit to max # of steps in Skillchain (Default 2) |
| | | Added support for selecting player to open/close skillchain |
| | | Removed 'Any Skilled Weapon' Mode due to Load Issues |
| 2006-07-12 | | Increased output window size |
| | | Added Skillchain/Magic-Burst Images |
| 2006-07-06 | | Fixed A/B Attributes on BLU Spells |
| | | Added 60+ BLU Spells |
| 2006-07-05 | | Calculator Ready for Public Use/Advertisement |